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DanielPhin
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Some rights reserved wargrounds.net / 2005-06
15 January
All of warground\'s sites have been redirected to this battlefield 2 section of wargrounds. The forums, wiki, day of defeat sites and the blog are no longer available for public access.
If you have any interest in running the Battlefield 2 section of the wargrounds site then log onto our teamspeak server and talk to a server admin. Our teamspeak server can accessed at the following address: (203.13.37.55:8790)
22 September
As announced on the Battlefield Website:
Quote:
EA and DICE are pleased to announce that Battlefield 2142 has gone gold. Meaning that after months of internal testing and balancing, the game has been handed over to the quality assurance team for final testing. Congratulations to everyone involved, and a big thank you to everyone involved in the Beta testing.
Which means the game will actually come out on time this october!
19 September
Battlefield podcast episode 24 is now available at Battlefieldpodcast.com.
Quote:
After we step you through all the week's mod updates, we take on the latest Battlefield Newsletter and bring you some awesome new Battlefield 2142 screenshots and videos in our enhanced video podcast. We announce the lucky winner of our first Hardware Giveaway of a Zboard Fang Gamepad! And stay tuned because we are going to be giving away another Zboard keyboard next week, and we have several more exciting hardware contests coming in future episodes! Next up we bring you an update on all the Battlefield 2 Patch 1.4 feedback that is coming in from the community as well as our own experiences with it. It looks like DICE has a winner on their hands with this patch so far! We will cover the recent Games Convention that was held in Germany where four lucky mod teams were allowed to show off their work on German TV. And we have our first exclusive field report from our Battlefield Podcast Reporter 'Poco Loco'.
15 September
Comments have now been enabled on every post on the site. That is all :)
13 September
Battlefield podcast episode 23 is now available at Battlefieldpodcast.com.
We forgot to mention episode 22 last week. So go download that too.
Quote:
We cover in detail the Battlefield 2142 Open Tuning Beta with our own personal hands-on review experiences of the next title in the Battlefield franchise and this unprecedented community event, that will include over 100 never seen before in-game screenshots that can be viewed in our Enhanced Video Podcast. Next up we're having our first Hardware Giveaway Contest with some really cool products from Ideazon 'Precision Gaming Tools', the makers of the Zboard! And we have some exciting inside information on what the ZBoard people are doing with their products concerning Battlefield 2142! So listen for the details in this weeks episode on how to enter, and head over to our forums at www.BattlefieldPodcast.com for more information. We have a very Special Guest that will be joining us this week for the first time. The famous Bruce Hung will be stopping by to tell us all the fantastic details concerning his experiences with DICE, and what he has been up to recently. Bruce will also be sticking around for the entire show as we bring you the the many interesting topics we will be discussing from this past week. The highly anticipated Patch 1.4 for Battlefield 2 has been released and we will bring you our thoughts on what DICE has done with the patch as well as what the communities feedback has been so far. We also will bring you all the details on EA's Community Day 2006 event that was recently held in California. Next we cover the exciting Battlefield 2 Tournament from Championship Gaming Series that was broadcast on DirecTV this past weekend where the grand prize was $50,000! In addition we have a Video Interview with DICE, and several new Battlefield 2142 previews.
13 September
Due to lack of time I'm not going to be developing the battlefield 2 official player statistics for a week or so. Sorry about that.
Look forward to something new soon :D
5 September
Changes made in this patch are quoted as below:
Quote:

GAME PLAY TWEAKS

- The vehicle drop has been modified to help prevent exploits such as blocking
enemy vehicles, destroying vehicles and commander assets, or as an alternative
to artillery.
- C4 tossing distance has been reduced.
- A prone->crouch delay has been added.


BUG FIXES

- Fixed the Linux server hangs when trying to load a Special Forces Co-Op map.
- Another attempt at fixing the Red/Blue name tag bug.
- Fixed the missing server info on the map briefing screen.
- Fixed the server browser issues with updating info.
- Fixed the filter by maps size option in the server browser.
- Fixed a low reproducibility crash bug related to the vehicle drop.
- Fixed a crash in Co-op after a player is revived without a kit.
- Fixed a server crash on Linux 32 when trying to rotate maps in Coop Mode.
- Fixed the occasional red distance marker appearing on the ground.
- Fixed the bug that caused the player's arms to become invisible when switching
weapons.
- Co-Op bot console commands now function on local servers.
- Fixed the excessive damage taken by the Muscle Car.
- Adjusted the minimum number of players to start the round
on ranked servers.
The new values for 16, 32 and 64 players are 6, 8 and 8 respectively.
- Re-enabled unlocks on unranked servers.
- Commander options are no longer available whilst commander is dead.
- Fixed bug where a spawn point is shown as selected when it is not if player has
spawned in during the preview round.
- Co-Op (Local Server) - Fixed the issue where no other players may join the server
if the server host is kicked and banned.
- Ranked Servers now force unlocks.
- Added support for multiple game modes in single map list for mods.

Discuss the patch release at our forums
31 August
Mucho Grande' to SpikeBalloon for posting this on our forums!
http://www.totalbf2142.com/forums/showthread.php?t=2029

5 hours away from the launch of the public beta. :)

Quote:
Hi Guys,
First I want to say thank you for all the feedback and hard work from all the players be you lone wolf, clan player, exploiter, or stat padder. wink

We really appreciate it and everything you have provided has really helped us with our development. We have put together an updated version for you guys to check out.

We will also be extending the Beta till the 12th of September. Also the beta will be opened up to general access.

As I mentioned earlier I will be taking the original polls down and re-posting them so we can get fresh data. Please take the time to post into the fresh polls. I have been gathering the data and comments so your feedback will not be lost.

You will not need a new key for the new version. As long as you do not reformat your system or wipe your OS you can uninstall the old beta and install the new without any need for reverification.

I am also working on a mass solution to all the other key issues that should allow all those experiencing problems to get in on this new (and in our humble opinion much improved) version.

Also there are two issues which are in this build that do not need to be reported. We are aware of them and have already begun working on solutions:

- Titans blow up for no reason - Although fun when it happens this can throw a round slightly out of wack. To get the round to end destroy the faulty titan by the normal means. The server admin can also force the next round for a faster solution

- Chat text is doubled. This applies only to player entered chat text. It will appear twice for other players but only once for the player typing the message.
I know the road has been a little rocky but for our first real secure beta attempt we are pleased with everyones contribution. It has been a major learning exeperience for us and we appreciate you all being along with us during it.

Be sure to friend me in game so I can find you and get your tags before the Beta is over!

-Colin AKA [DICE]B15H09

PS - Just got a confirmation that the solution for everyone experiencing key issues (that were not related to hardware or software conflicts) has been put into motion. Expect it to take effect in roughly 8 hours from this post. For hardware key issues I will try to follow up with those PMs as quickly as I can.

Source: TotalBF2142 Forums. Internode
30 August
2 WGTVGM matches were played tonight, first off was Team lol vs |THE|
Was a great match indeed,
Webby was unable to fill in for team lol, so i instead took his place. I cant TV for the life of me but it was great fun.
Round 1 Results:
|THE| - 11 kills
Team lol - 4
Round 2 Results:
|THE| - 11
Team lol - 4
Well done to |THE| for the win!
Then DI vs NSOF
Was good fun to watch,
First Rouns Results:
NSOF: 12
DI: 4
Second Round Results:
NSOF: 7
DI: 10
Third Round Results:
NSOF: 3
DI: 5
With an early departure from NSOF
Well done everyone!
28 August
What a fantastic game!

Firstly i want to thank both teams for coming out, and some of the sportsmanship in the server almost brang a tear to my eye (lol :p). Was a great match, both teams played hard, played fair (ish :p) and laughs were had all round.

The final Score for Round 1:
TV SNIPAS: 7 Kills
[IB]: 2 Kills
Round 2:
TV SNIPAS: 9 kills
[IB]: 2 kills

Round 3 was more of a muck around trying to get a cool picture of all the helicopters but we were to busy killing eachother lol! Anyway Good Game everyone, Well played and Congrats to TV SNIPAS for the win.